11-16 Update
Forgotten Encounters: Two Wolves » Devlog
The enemies now move, but they still don't attack. They don't have any sophisticated path finding. Pretty much "Select target, move towards target." If something's in the way, they stop moving. They can only move two spaces at a time, which is the same limit as the player.
I updated the graphics a little, and there's now a third map. The Cursor now turns red when active rather than display "move" numbers. I did this to save on frames, so that I can potentially add more units later on down the road.
There are other minor tweaks here and there. I've been putting a lot of work into what was only supposed to be a side project.
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Forgotten Encounters: Two Wolves
A simple Strategy RPG
Status | Canceled |
Author | nowheresoft |
Genre | Role Playing |
Tags | 8-Bit, fire-emblem, Game Boy, Strategy RPG, Turn-based Strategy |
More posts
- I'm working on itJun 12, 2021
- Forgotten EngineMar 08, 2021
- 1-22-21 Pause ButtonJan 22, 2021
- 12-22 UpdateDec 22, 2020
- Minor UpdateDec 16, 2020
- Name Change and Other StuffDec 08, 2020
- 11-19 updateNov 19, 2020
- UpdatedNov 12, 2020
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